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- global gspspeed, gp_num, gzoom, gplayall
-
- on exitFrame
- unloadMember()
- if gzoom = 1 then
- set gzoom to 0
- set the castNum of sprite 14 to the number of member "Photo1s,St" + gp_num
- updateStage()
- if gplayall = 1 then
- set the castNum of sprite 9 to the number of member "PlayAll,D2"
- end if
- end if
- stwait(gspspeed)
- end
-